[ctp2-commit] Revision 593 committed by Martin G?\195?\188hmann

ctp2-commit at darkdust.net ctp2-commit at darkdust.net
Sat Jun 17 20:48:48 CEST 2006


Merged some stuff into the respository.

Use of c++ type bool instead of BOOL typedef wereever possible:
modified   ctp2_code/gs/gameobj/Vision.cpp
modified   ctp2_code/gs/gameobj/Vision.h
modified   ctp2_code/gs/gameobj/wonderutil.cpp
modified   ctp2_code/gs/gameobj/wonderutil.h

Consecutive replacements due to changes to the Vision class:
modified   ctp2_code/gfx/spritesys/director.cpp
modified   ctp2_code/gfx/spritesys/UnitActor.cpp
modified   ctp2_code/gs/gameobj/ArmyData.cpp
modified   ctp2_code/gs/gameobj/armyevent.cpp
modified   ctp2_code/gs/gameobj/CityData.cpp
modified   ctp2_code/gs/gameobj/Player.cpp
modified   ctp2_code/gs/gameobj/player.h
modified   ctp2_code/gs/gameobj/terrainutil.cpp
modified   ctp2_code/gs/gameobj/Unit.cpp
modified   ctp2_code/gs/gameobj/Unit.h
modified   ctp2_code/gs/gameobj/UnitData.cpp
modified   ctp2_code/gs/gameobj/UnitData.h
modified   ctp2_code/net/general/net_action.cpp
modified   ctp2_code/net/general/net_city.cpp
modified   ctp2_code/net/general/net_info.cpp
modified   ctp2_code/net/general/net_unit.cpp
modified   ctp2_code/net/general/network.cpp

Replaced Get database access functions by Has database functions: 
modified   ctp2_code/gs/slic/slicfunc.cpp

Cleaned file:
modified   ctp2_code/gs/gameobj/bldque.cpp

Made the 2006-02-15 entry more readable and removed irrelevant stuff from it. However more entries need to be updated:
modified   doc/user/playtest/Apolyton_README.txt

U   trunk/ctp2_code/gfx/spritesys/UnitActor.cpp
U   trunk/ctp2_code/gfx/spritesys/director.cpp
U   trunk/ctp2_code/gs/gameobj/ArmyData.cpp
U   trunk/ctp2_code/gs/gameobj/CityData.cpp
U   trunk/ctp2_code/gs/gameobj/Player.cpp
U   trunk/ctp2_code/gs/gameobj/Unit.cpp
U   trunk/ctp2_code/gs/gameobj/Unit.h
U   trunk/ctp2_code/gs/gameobj/UnitData.cpp
U   trunk/ctp2_code/gs/gameobj/UnitData.h
U   trunk/ctp2_code/gs/gameobj/Vision.cpp
U   trunk/ctp2_code/gs/gameobj/Vision.h
U   trunk/ctp2_code/gs/gameobj/armyevent.cpp
U   trunk/ctp2_code/gs/gameobj/bldque.cpp
U   trunk/ctp2_code/gs/gameobj/player.h
U   trunk/ctp2_code/gs/gameobj/terrainutil.cpp
U   trunk/ctp2_code/gs/gameobj/wonderutil.cpp
U   trunk/ctp2_code/gs/gameobj/wonderutil.h
U   trunk/ctp2_code/gs/slic/slicfunc.cpp
U   trunk/ctp2_code/net/general/net_action.cpp
U   trunk/ctp2_code/net/general/net_city.cpp
U   trunk/ctp2_code/net/general/net_info.cpp
U   trunk/ctp2_code/net/general/net_unit.cpp
U   trunk/ctp2_code/net/general/network.cpp
U   trunk/doc/user/playtest/Apolyton_README.txt



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